God of War Ragnarok has gone out a few weeks and prior to the game’s launch, developer Santa Monica Studio has revealed above 70 accessibility features within the game. 

PlayStation was pressing the significance of accessibility in video gaming progressively with every era and Ragnarok isn’t any various. The studio was quite available along with its accessibility desires, detailing above 60 in a article earlier in the day this season. Now, using the game from November 9, the studio has released a far more detail by detail post wearing down precisely what you may anticipate. 

Santa Monica Studio states there are many than 70 features in Ragnarok that “enable players to modify the game play experience to match their requirements” together with list is just a sight to behold. It provides a good amount of presets, too, which can make it easier for players to effortlessly obtain the game were only available in an easy method which makes the knowledge better for them. Presets consist of one for eyesight accessibility, hearing accessibility, movement decrease, use engine accessibility, plus changed environment indicator and. 

There are alternate control schemes, remappable buttons, hold and press choices, in-game help settings, and a whole lot. If you are enthusiastic about just what accessibility features have been in Ragnarok, make sure to browse the complete article. 

For more, look over Game Informer’s God of War Ragnarok review then discover most of the performance and quality modes the game. 


Which accessibility features can you find many useful in games? Tell us within the reviews below!

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