On Thursday, SteamDB creator and regular dataminer Pavel Djundik tweeted (starts in brand new tab) a fresh finding in Steam’s rule: a “peer content” client/server mode. Their takeaway, quickly verified by other code writers, had been that “Valve is apparently taking care of peer-to-peer Steam downloads on LAN.”

Peer-to-peer packages can make you imagine of file-sharing pc software like Bittorrent, but this particular feature is not really about getting games online: oahu is the reverse. The “LAN” element centers around the local community, meaning one peer may be your desktop computer and other could possibly be your laptop computer or Steam Deck. After introducing the handheld gaming console, Valve is actually thinking about providing players ways to move their game libraries to it without redownloading them.

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