While no hero will ever come near to my hours allocated to D.Va, i have taken a shine to aid figures since Overwatch 2 launched. While element of which created from necessity—queueing flex nowadays saddles
With removing a tank plus brand new smaller group size, it is changed just how help needs to think. To be honest, we in fact like exactly what 5v5 did for help. Positioning is more vital now. Without any off-tank for me personally to cower at the rear of, i must in fact make use of my mind plus fall of spacial understanding. The change far from the ol’ dual shield and hunker-down way of Overwatch makes the part feel more impactful and engaging, constantly darting across the map to heal up flankers before going back to the security of tank. It feels as though the main part in game now, but that is additionally its undoing.
I never claim become the most effective Overwatch player—my skillset lies securely with JRPGs and MMOs—but Overwatch 2 creates a feeling of ‘every player on their own’ that produces being fully a help main—especially a Zenyatta main—so bloody frustrating. On numerous circumstances i have been on my long ago to the level, doing my better to keep my wits about me personally before a Sombra seems from no place behind me personally, gunning me personally down and vanishing to the evening. At the same time, tanks are clueless and harm heroes are overextending, wondering why they truly are maybe not being healed. I had tanks literally walk or fly past me personally when I desperately try to maintain while overcoming flankers, frantically flinging my orbs as my panicked aim causes them to whizz everywhere.
anyone_else_not_enjoying_support_anymore from r/Overwatch
The problem does not feel as dire on aids like Kiriko or Moira who is able to quickly zip far from incoming difficulty. But it is nevertheless been a challenge because the very first shut beta, specially when Zenyatta don’t have their stun kick to aid him away. I am maybe not alone whom seems in this way, either. A peek on Overwatch subreddit and you should see a large number of other players whom share similar belief as me personally: it is simply not so fun now. I actually do think a number of which comes right down to basic weakness with all the part. Once I’m queueing for several functions and having help for 10 games consecutively, my inspiration and attention are likely to reduce. But it is additionally clear that—particularly in lower-ranked casual games—support heroes are struggling to maintain in a casino game that favours scuba diving plus level of selfishness.
Overwatch 2 continues to be in its infancy, and both brand new and old players are receiving adjust fully to an inferior group, more frantic gunplay, and much more fatalities. I am certain it’ll amount away significantly as everybody becomes accustomed and people whom no further care saunter to other games. It’s really a mostly thankless part, the one that goes undetected whenever doing well and it is the first to ever get the fault whenever things be fallible. We’ll nevertheless play as and type of enjoy Zenyatta as well as other help heroes, but until flankers are reigned in and healers get better possibilities to stick near to tanks and harm, it’s not going to be almost since enjoyable since it was once.