Diablo 4 (opens in new tab) could have an open world, however Blizzard hasn’t been very clear about what precisely which means. In a brand new interview with IGN (opens in new tab), recreation director Joe Shely and Diablo common supervisor Rod Fergusson went a bit deeper on what gamers can anticipate after they return to the world of Sanctuary.

“One of many issues about placing ‘open world’ in an enormous neon signal and flashing that signal is that individuals have that notion of the Breath of the Wild form of, ‘Oh, it is fully natural and I can go anyplace and do something and finally I can determine it out for myself’,” Fergusson mentioned. “That is probably not our story. Our story permits for non-linearity, however there’s a story. We needed to have a starting, center, and finish. We needed to begin a sure place, we needed to finish at a sure place.”

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