Overwatch 2 will run at as much as 600fps and you will thank Nvidia for that. Working together with Blizzard for Nvidia Reflex help in Overwatch 2, Nvidia claims the overall game designer increased the maximum fps supported inside game after it provided Nvidia’s next-gen RTX 40-series layouts cards a chance.
Nvidia’s next-generation RTX 40-series will introduce aided by the flagship RTX 4090 (starts in brand new tab) on October 12, and Overwatch 2 is defined to discharge simply in front of that on October 4.
They should play quite well together on time. Nvidia has verified that framework prices of over 360fps is achievable for an RTX 4090, that should suffice for many however the many extreme video gaming monitors currently available. Additionally confirmed that latency-busting technology, Nvidia Reflex (starts in brand new tab), is arriving at the most popular hero shooter.
Nvidia Reflex actually technology in reducing system latency by way of a amount of GPU and game optimisations in supported games. Overwatch had been one of the primary to aid the technology with regards to first established in 2020, therefore it is practical we’ll view it make its method on the imminent sequel.
But apparently inside lead as much as the production of Overwatch 2, Nvidia happens to be sharing its RTX 40-series secrets with Blizzard to make certain top performance, while the game designer increased the maximum fps feasible inside game because of this up to a whopping 600fps.
“Turns away, the 40-series GPUs are incredibly fast your group at Blizzard have actually increased the Overwatch 2 framework limit to 600 fps,” Justin Walker, senior manager of item administration at Nvidia, told united states today.
Though Walker never ever stated exactly what the framework limit had been prior, let’s hypothetically say it absolutely wasn’t 599fps.
Nvidia revealed off a demo aided by the game operating at around 460fps and 6ms latency at 1440p by having an RTX 4090 installed. You will end up much more CPU restricted while you visit 1080p, which means that your range of chip may play a significant part in whether you are able to actually crank that fps any greater than that or possibly max down that 600 fps restriction.
From the beta experience, it appears like Overwatch 2 has a lot of layouts settings to tweak, including AMD’s FidelityFX Super Resolution. Maybe that will are also made of handy in getting someplace near to that 600fps framework restriction, but I do not suspect that it is an awfully taxing game on its cheapest settings, either.